Date | Author | File/Message |
---|---|---|
1/11/06 10:27 AM | cavesomething |
stop rename crashing if there is no name to rename to when object is passed by number.
(2 Files changed,
5 Lines changed)
ChangeLog 1.541
(+3
-0)
server/c_object.c 1.76
(+2
-3)
|
1/11/06 2:12 AM | mwedel |
Make function ANSI C compliant.
MSW 2006-01-11 (1 Files changed, 3 Lines changed) socket/request.c 1.78
(+3
-2)
|
1/11/06 2:05 AM | mwedel |
Doesn't really fix anything - just that I had fixed the same bug that
Andreas did. I think my fix is slightly better since it uses spaces and map value already calculated, so should be slightly faster so that work doesn't need to be done again. MSW 2006-01-10 (1 Files changed, 11 Lines changed) server/move.c 1.38
(+11
-9)
|
1/11/06 12:38 AM | mwedel |
check in recollected archetypes.
MSW 2006-01-10 (3 Files changed, 512 Lines changed) lib/crossfire.1 1.55
(+0
-0)
lib/faces 1.75
(+451
-368)
lib/treasures.bld 1.39
(+61
-19)
|
1/11/06 12:25 AM | mwedel |
check in recollected archetypes.
MSW 2006-01-10 (5 Files changed, 10300 Lines changed) lib/bmaps.paths 1.92
(+4857
-4831)
lib/animations 1.77
(+22
-0)
lib/crossfire.0 1.56
(+0
-0)
lib/archetypes 1.171
(+564
-115)
lib/bmaps 1.89
(+4857
-4831)
|
1/10/06 8:03 PM | cavesomething |
allow rename command to use item tag instead of name
(2 Files changed,
17 Lines changed)
ChangeLog 1.540
(+4
-0)
server/c_object.c 1.75
(+13
-4)
|
1/10/06 10:32 AM | cavesomething |
allow spells cast by number to take options, also the changelog entry which I forgot from the last commit
(2 Files changed,
34 Lines changed)
server/c_range.c 1.15
(+13
-5)
ChangeLog 1.539
(+21
-0)
|
1/9/06 1:35 PM | cavesomething |
spell listing support
(16 Files changed,
329 Lines changed)
include/sproto.h 1.160
(+1
-1)
include/player.h 1.45
(+5
-2)
include/sockproto.h 1.23
(+4
-0)
server/apply.c 1.157
(+3
-1)
socket/loop.c 1.38
(+2
-1)
crossedit/stubs.c 1.3
(+5
-1)
include/newserver.h 1.36
(+2
-1)
doc/Developers/protocol 1.15
(+96
-2)
random_maps/standalone.c 1.16
(+5
-1)
common/living.c 1.75
(+8
-3)
server/login.c 1.57
(+2
-1)
server/spell_util.c 1.103
(+2
-2)
include/newclient.h 1.12
(+9
-1)
include/funcpoint.h 1.16
(+2
-1)
socket/init.c 1.45
(+2
-1)
socket/request.c 1.77
(+181
-3)
|
1/8/06 8:02 PM | cavesomething |
Allow cast and invoke commands to select spells by count as well as name
(2 Files changed,
10 Lines changed)
server/c_range.c 1.14
(+6
-3)
ChangeLog 1.538
(+4
-0)
|
1/8/06 5:57 PM | qal21 |
Fixed misc 'warning: will never be executed' stuff
(2 Files changed,
11 Lines changed)
server/player.c 1.190
(+8
-6)
common/object.c 1.119
(+3
-2)
|
1/8/06 5:12 PM | qal21 |
Change 'if(0)' to an '#if 0'
(1 Files changed,
13 Lines changed)
random_maps/treasure.c 1.24
(+13
-13)
|
1/8/06 4:47 PM | qal21 |
Fix warning with paranoid cflags and make more proper: Don't let inactive code that would never be reached get through the preprocessor.
(1 Files changed,
3 Lines changed)
common/utils.c 1.22
(+3
-2)
|
1/8/06 4:40 PM | qal21 |
Fix stray commas at the end of enums (detection thanks to paranoid CFLAGS ;P)
(2 Files changed,
5 Lines changed)
include/define.h 1.104
(+2
-2)
include/player.h 1.44
(+3
-3)
|
1/8/06 3:30 PM | akirschbaum |
include/newserver.h, socket/{init.c,request.c}: Remove unused fields ext2 and
ext_title_flag from NewSocket structure. (1 Files changed, 1 Lines changed) include/newserver.h 1.35
(+1
-3)
|
1/8/06 3:02 PM | akirschbaum |
include/newserver.h, socket/{init.c,request.c}: Remove unused fields ext2 and
ext_title_flag from NewSocket structure. (3 Files changed, 4 Lines changed) socket/init.c 1.44
(+1
-3)
ChangeLog 1.537
(+2
-0)
socket/request.c 1.76
(+1
-7)
|
1/8/06 2:52 PM | akirschbaum |
Update to 'no_player_stealing' patch: use correct place to initialize settings structure.
(2 Files changed,
4 Lines changed)
server/init.c 1.72
(+1
-2)
common/init.c 1.45
(+3
-2)
|
1/8/06 10:54 AM | akirschbaum |
server/skills.c: Fix/improve feedback messages for stealing skill.
(2 Files changed,
5 Lines changed)
server/skills.c 1.72
(+4
-4)
ChangeLog 1.536
(+1
-0)
|
1/8/06 10:31 AM | akirschbaum |
Apply modified patch #1396303 (add setting to disable stealing from players)
by Terry Brown. It adds a new option "no_player_stealing" to the settings file. If set, it prevents players from stealing from other players. It defaults to ON. (6 Files changed, 38 Lines changed) server/skills.c 1.71
(+6
-1)
doc/settings 1.3
(+2
-1)
ChangeLog 1.535
(+13
-0)
include/global.h 1.62
(+2
-1)
server/init.c 1.71
(+12
-1)
lib/settings 1.21
(+3
-0)
|
1/8/06 8:34 AM | akirschbaum |
server/plugins.c: Just whitespace changes to make it conform to
programming_guide. (2 Files changed, 1531 Lines changed) server/plugins.c 1.62
(+1529
-1353)
ChangeLog 1.534
(+2
-2)
|
1/8/06 7:45 AM | akirschbaum |
plugins/cfpython/cfpython.c: Just whitespace changes to make it conform to
programming_guide. (2 Files changed, 251 Lines changed) plugins/cfpython/cfpython.c 1.26
(+249
-292)
ChangeLog 1.533
(+2
-0)
|