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Improvements...Purposes...
- To: (Alex Villamil)
- Subject: Improvements...Purposes...
- From: Christopher Carpinello <>
- Date: Thu, 29 Apr 93 08:33:59 EDT
- Cc: crossfire (at) ifi.uio.no
- In-Reply-To: <>
- References: <>
Alex Villamil writes:
> Here are a couple of things I've ebeen thinking about. Criticism
> welcome and encouraged.
>
> o Perhaps something that would increase the 'magic'
> on weapons and armor. Kind of like the what the scroll of
> enchant weapon does in nethack. Why? Well, Dragonslayer
> is nice weapon to have, but I'd kind of like to
> do more damage than +3(dam11). Or is this already implemented?
I've implemented an enchant spell, but I don't know how well it will
be received. Time will tell. Details to follow later.
> o Let certain monsters follow you outside.
Although tricky to implement, I agree. Monsters should be able to
follow you outside of a map.
> o Introduce the concept of luck.
As a start, I've already implemented a luck spell and a luck sword.
> Also, Crossfire needs a purpose. Right now, we pretty much just go
> around killing monsters and getting things for no reason. It needs
> some kind of ultimate goal. From other games:
>
> o Defeat some $BIG_BAD_GUY. (Many)
>
> o Defeat some $BIG_BAD_GUY and take back what he stole. (Nethack,others)
>
> o Try to save the town. (Many)
> Try to save the world.
> Try to save the universe.
> Try to save the princess. (Too many)
>
> o Get the pieces of some magical thing together and destroy $BIG_BAD_GUY
> with that thing. (Zelda, others)
>
> o Build armies and conquer the world or universe. (GB, others)
>
> o Defeat $BIG_BAD_GUY before he does something really bad to
> $TOWN_WORLD_UNIVERSE_OR_PRINCESS (Sierra games)
>
> What do you all think? Are my expectations to high?
> Someone please comment on this; the list hasn't been to active lately.
Realistically, without it being a single player game, I would find the above
goals for the game to be too out of reach. There are just too many
"what if" scenerios you have to deal with in a multiplayer game.
#chris