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Re: UDP communications (was: Re: Crossfire client)
- To: crossfire (at) ifi.uio.no
- Subject: Re: UDP communications (was: Re: Crossfire client)
- From: "William W. Dyess" <>
- Date: Thu, 3 Feb 1994 20:14:20 -0600 (CST)
- In-Reply-To: <>
> Why not have the servers download the spell behaviors to the client
> upon connection? Seems simple to me, and sends the info once instead
> of _each_time_ a spell is used.
Much of the info (bitmaps used and such) can be sent, but the actual
animation of a moving projectile should be sent by the server. This way,
if the server slows down, everything on the client slows down as well.
--Bill Dyess