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TODO list
- To: crossfire (at) ifi.uio.no
- Subject: TODO list
- From: Peter Mardahl <>
- Date: Fri, 25 Feb 1994 15:40:33 -0800
Here is my todo list of projects I'd like to undertake:
(meaning I'm going to do these myself unless someone tells me
they're doing it, will do it, or have done it)
Identify spell: It should identify things on the ground beneath the player
if he has nothing unidentified--probably an easy hack.
Attacktypes: Two new ones: a random attacktype which changes every turn,
fire->cold->whatever, that also forces a change in the face and color
of the attacking object. (Have you seen color spray? It's a neat effect.)
Also, an attacktype which only effects magic spells. If it sees an
object associated with a magic spell, such as a firebreath or bullet,
it destroyes it, if it's level is higher than the level of its victim.
Pickup: I want to make pickup very much smarter. I want to be able to
tell the server "I automatically want to pick up everything which
has a value greater than X gold/weight." And have it automatically pick
up stuff like gold, gems, +2, +3 stuff, artifacts spellbooks, and ignore
+0, +1 stuff, and other things which have such a low value-density
that they're not worth carrying. Alchemy helps, but it nukes items.
Regards,
PeterM