Crossfire Mailing List Archive
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Re: Is there anybody there?
- To: crossfire (at) ifi.uio.no
- Subject: Re: Is there anybody there?
- From: Frank Tore Johansen <frankj>
- Date: Fri, 28 Jan 1994 09:26:28 +0100 (MET)
- In-Reply-To: <> from "Raphael Quinet" at Jan 28, 94 08:46:18 am
[A periscope pops up in the middle of the road, turning a full 360 degrees
before popping back where it came from. A nearby manhole is carefully
pushed aside, emitting a lot of steam. After a few seconds, an obviously
terrible embarrassed person returns from the murky depths]
Raphael Quinet wrote:
> From my point of view, here is what should be done:
> 1) Get Frank's approval about this whole thing, or at least get some
> comments form him.
A "Project team" or something similar sounds very nice to me.
> 2) Choose a new maintainer (if Frank is out of the race) then build a team
> of a few programmers who will work on the core of the game until we have
> something ready for the first new "official" distribution.
Volunteers? I spotted a volunteer?? Please! 8)
And give the maintainer some freedom to distribute workload among the team
if he for some reason is busy?
> 2) Get the latest alpha or beta version from Frank.
I'll put it out permanently as
ftp.ifi.uio.no:/pub/crossfire/crossfire-0.90.0-alpha.tar.Z
(will be there within an hour)
> 5) Debug, debug, debug...
My local version _still_ has that malloc bug...It's real nasty. Instead
of making the game crash, it puts crossfire strings among the X-variables
occasionally. Like changing the name of the window to "food", or something
similar...
-Frank.