Crossfire Mailing List Archive
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Re: Is there anybody there?
- To: crossfire (at) ifi.uio.no
- Subject: Re: Is there anybody there?
- From: (Raphael Quinet)
- Date: Fri, 28 Jan 94 08:46:18 +0100
>From: Philip Brown <>
>
> >>>>[From Rupert G. Goldie]
>
> While it would be nice to have a client-server with its own
> protocol, I don't think it should be our primary concern right now.
>
> I completely disagree. The load is all in the server right now.
> For more than a few people, reguardless of protocol, things get slow.
>
> The more stuff you add to the code, the harder it will be to split it all
> out later. Do it NOW. The code needs a lot of rewriting/cleaning up
> anyways.
>
>
Yes. If the current server supports one or two "clients", the game is
perfectly playable, even with a slow net. But try it with 10-20 players
and tell me... I we want to be able to handle more than ten players, major
changes are needed.