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Re: More maps
- To: crossfire (at) ifi.uio.no
- Subject: Re: More maps
- From: "William W. Dyess" <>
- Date: Mon, 21 Mar 1994 13:47:50 -0600 (CST)
- In-Reply-To: <>
I see your point. I wonder if that's such a bad thing? Perhaps someone with
Int 25+ *should* be able to continuously cast armour spells. I don't
expect he can regenerate fast enough to keep very many spells going
simultaneously, can he? (I'm asking honestly, I haven't played all that
much. I'm waiting for client-server :))
--Bill
On Mon, 21 Mar 1994, Kjetil Torgrim Homme wrote:
> +--- Bill Dyess:
> | Let multiple spells be cast upon a player but let the durations
> | accumulate, not the effects.
>
> This may seem like a good idea, but it only leads to mages throwing a
> lot of, e.g, armour spells at themselves in idle moments. Of course,
> you can make the armour spell cost so many spell points that the mage
> won't regenerate them while the spell has effect, but then it will be
> too costly. (Have you seen how quickly someone with Int 25+
> regenerates SP?)
>
> Getting balance right is hard.
>
>
> Kjetil T.
>