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Re: More maps
- To: ,
- Subject: Re: More maps
- From: "Rupert G. Goldie" <>
- Date: Mon, 21 Mar 1994 14:22:46 +1000
- Cc: crossfire (at) ifi.uio.no
PeterM wrote:
> I think you should be able to have several magical effects
> in place at once. Why should it be impossible to have a dexterity
> spell on and a fire resistance spell on? The way it was before,
> if you put one in, you lost any other that was there before. That
> just makes no sense to me.
>
Back when I did the Protection and stat raising spells, Frank modified them
so that only one effect was active at a time. This was to prevent people from
being able to hyper-improve themselves with lots of raise stat and Protection
spells. It is a good idea from a game-balance point-of-view, but somewhat
annoying from a player's point-of-view. A set of spells I plan to write is
"Binding" I, II, III, IV, V which will let you cast more than one Self spell
at once (ie Binding I lets you have two Self spells active at once).
> As to using this force-removing 'feature' to remove levitation,
> that seems like a very silly trick to me. One should not have to
> do that: if a spellcaster wants to give up his levitation spell,
> he should NOT have to cast an unrelated spell simply to get rid of
> it!
Yes, it is rather bogus.
Rupert