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object structure and player structure
- To: crossfire (at) ifi.uio.no
- Subject: object structure and player structure
- From: Peter Mardahl <>
- Date: Tue, 24 May 1994 17:17:42 -0700
I've noticed that several things which could go in the
player structure are in the object structure in structs.h.
There are lots of objects, but very few players, yes? So
we really should stick everything possible in the player
structure?
I'm talking about things which are specific to the player.....
Regards,
PeterM