Crossfire Mailing List Archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Solo/Multiplayer emphasis
writes:
> well, upwards of 20 second lag at times... sometimes it can get as
> fast as 1.1 moves a second.
>
> Can't the protocol be re-worked so it's not flooding the net with udp
> packets?
Part of the point is that there isn't any protocol. It's doing X
stuff directly over the net. This makes things very slow for two
reasons.
1. Stuff that could be handled entirely locally aren't. (Inventory
rotating for example)
2. The X stuff wasn't ever optimized for efficiency. (For example
scrolling is done by just redrawing everything).
-Eric
*********************************************************
"It seemed like a good idea at the time"
-The Mad Hatter
"Yes, you're very smart. Shut up."
-In "The Princess Bride"
*********************************************************