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Re: CF: Crossfire crashes
- To:
- Subject: Re: CF: Crossfire crashes
- From: Brian Thomas <>
- Date: Fri, 3 May 1996 03:42:47 -0400
- Cc: crossfire (at) ifi.uio.no
- Sender:
> From: GESTIONNAIRE DU Casino writes:
>
> On Tue, 16 Apr 1996, Brian Thomas wrote:
>
> > I posted some patches a few weeks back that appeared to
> > fix the problem for most people. Did you apply them too?
> >
> > Look for the patches in the file lit.tar.gz in /pub/thomas
> > on ftp.astro.psu.edu
>
Yes, I believe thats right, but you must be using CF 0.92.3, no?
(thats what lit.tar.gz was supposed to patch). If you applied
this patch to 0.92.4, well, problems could occur (mostly because
the code might have been "unpatched"). I know that there
was a bug in the gods code that caused crashing in that
version (NROFGODS was 6, not '5'). Also, in the gods[] array
there is an extra element, "terminator" that should be
removed, im not sure I informed the list about this (I know
Mark is aware of it). Check these things in your code.
If you are running a server, it would help alot for me to see
the last page or so of the log before the game crashes.
I believe that there are so many patches out there now, that
people are getting confused. As far as I know, the *only*
patches you need to play 0.92.4 is the skill0.92.4.tar.gz
stuff. There is an indication that this singular patch
*might* cause a crash, but I havent seen it in my code yet
(~2 hrs of play, no crash). I did see some crashing in another
server (that has 0.92.4 code) but I am still waiting to
here from the maintainer what patches they have applied and
perhaps a peak at their server log.
Again, please inform me of your patch level. Otherwise, its
fairly hard to diagnose the problem.
-b.t.