Crossfire Archive
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Re: CF: 0.94.1 bug?
- To: crossfire (at) ifi.uio.no
- Subject: Re: CF: 0.94.1 bug?
- From: Christian Stieber <>
- Date: Fri, 17 Apr 1998 16:59:28 +0200
- In-Reply-To: <>; from Klaus Elsbernd on Fri, Apr 17, 1998 at 04:05:11PM +0200
- References: <> <>
- Sender:
Klaus Elsbernd () wrote:
> > Just downloaded and compiled. Sun/Solaris 2.6. Following problems:
> > When running around, entering a map, smashing monsters, returning
> > to previous maps, I encounter a newly loaded original map with all
> > old monsters in there.
> > Source of the problem (for me) is the freeing of m->tmpname
> > within server/swap.c:free_map, called by server/swap.c:swap_map
That's indeed the problem. Everything works fine (although this probably
causes a memory leak) if you remove the free(m->tmpname) from free_map().
Now the reason why this goes to the list:
There is another bug related to doors --- it seems the server crashes
the minute you bump into a door, no matter whether you have the key or
not :-(
Christian
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