Crossfire Archive
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Re: CF: Server Slowness ?
- To:
- Subject: Re: CF: Server Slowness ?
- From: Aaron Baugher <>
- Date: Sun, 06 Dec 1998 18:22:24 GMT
- Cc: crossfire (at) ifi.uio.no
- In-Reply-To: Your message of "Fri, 4 Dec 1998 14:00:14 -0800"<>
- References: <>
- Sender:
From: Ian Main <>
> I'm trying to play a game on whitestar.pyrsonal.org, and I find it
> awfully slow.
> I'm playing on a completely unloaded T1. ping, traceroute and mtr
> all show a good connection with an average of about 90ms ping time,
> yet the game itself can be very lagged. It seems to be cutting in
> and out. It'll be fine half the time, and then very lagged at other
> times. I've had to wait about 10 or more seconds for keystrokes to
> respond (after which I'm usually dead ;-) ).
> I'm using the Xlib client with -cache enabled. version 0.95.1.
I'm playing there (right now, in fact), and haven't had much trouble.
My ping time is 150-200 (64K-ISDN), rarely a packet lost. It's a
little choppy sometimes, but I attribute that to my mail and news
traffic hogging the line occasionally. I'm using the X client (Linux)
with -xbm, but no -cache.
This is the first time I've played on a remote server, though, so I
don't know how the performance I'm getting compares to others.
Aaron
--
Aaron Baugher - - Quincy, IL, USA
Extreme Systems Consulting - http://haruchai.rnet.com/esc/
CGI, Perl, Java, and Linux/Unix Administration
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