Crossfire Archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: CF: Server Slowness ?
- To: crossfire (at) ifi.uio.no
- Subject: Re: CF: Server Slowness ?
- From: Ian Main <>
- Date: Sun, 6 Dec 1998 10:33:34 -0800
- In-Reply-To: <>; from Aaron Baugher on Sun, Dec 06, 1998 at 06:22:24PM +0000
- References: <> <>
- Reply-To: Ian Main <>
- Sender:
On Sun, Dec 06, 1998 at 06:22:24PM +0000, Aaron Baugher wrote:
> From: Ian Main <>
>
> > I'm trying to play a game on whitestar.pyrsonal.org, and I find it
> > awfully slow.
>
> > I'm playing on a completely unloaded T1. ping, traceroute and mtr
> > all show a good connection with an average of about 90ms ping time,
> > yet the game itself can be very lagged. It seems to be cutting in
> > and out. It'll be fine half the time, and then very lagged at other
> > times. I've had to wait about 10 or more seconds for keystrokes to
> > respond (after which I'm usually dead ;-) ).
>
> > I'm using the Xlib client with -cache enabled. version 0.95.1.
>
> I'm playing there (right now, in fact), and haven't had much trouble.
> My ping time is 150-200 (64K-ISDN), rarely a packet lost. It's a
> little choppy sometimes, but I attribute that to my mail and news
> traffic hogging the line occasionally. I'm using the X client (Linux)
> with -xbm, but no -cache.
>
> This is the first time I've played on a remote server, though, so I
> don't know how the performance I'm getting compares to others.
Hmm, I should try with -xbm maybe. There was another fellow on at the same
time as me and he said he had no problems either, and I could tell he didn't
cause he never just stopped like I must have..
Must be something to do with the path the packets take to the site.. quake2
works great ;-)
Thanks for the input :-)
Ian
-
[you can put yourself on the announcement list only or unsubscribe altogether
by sending an email stating your wishes to ]