Crossfire Archive
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Re: CF: Street of Gods -- Gate timings
- To: crossfire (at) ifi.uio.no
- Subject: Re: CF: Street of Gods -- Gate timings
- From: Anthony Thyssen <>
- Date: Tue, 22 Dec 1998 13:09:28 +1000
- In-reply-to: Your message of "Mon, 21 Dec 1998 17:57:43 +0100." <>
- Sender:
Christian Stieber on wrote...
| Anthony Thyssen () wrote:
| > Then of course I had died so often that my `Grace' is 4 with a maximum
| > of 2. which is too low for ``holy word''. Any suggestions? Other than
| > potions, which I am building up money for.
|
| Keep trying. You can cast prayers even if your grace is too low, but
| it will take quite a few tries. The first one or two levels will be
| timeconsuming. After that you should have enough grace.
|
Ok will try. I will also continue to try and get wisdom potions :-(
This takes a lot of money!
| There is really no need for a street of gods, although it will make
| things even easier. On multiuser servers you will always find an
| altar of Jehova in the apartment house; on all servers an altar of
| Jehova is very like to be found in the inn in Brest (it has quite a few
| random altars, so one has to be _very_ unlucky to not find the right
| one in one or two tries).
|
The street of gods gurantees the gods presents in Scorn for beginners
however it does not have to be that gods main temple, or all the gods
Gnarg for example probably should not have a temple.
The Street of gods also allow beginners to be introduced to gods in a
much less confusing way, and provides a place for expensive purchase
of specific items, such remove curse etc. However it will always be a
lot cheaper to get these from a shop (and some bum next to such a
gadget should tell people this :-)
I am working out a ``conveyor belt'' to allow the purchase of special
items from altars but with say 12 such items available (and visible
behind bars) before map reset. This will allow many more items to
be purchased on high volume servers without the maps needing to be
reset (especially for non-reset maps), before another such item is
available.
------ Maping Questions...
Speaking of `gadgets' I am having trouble with some of the gates!
Can anyone tell me how `speed' relates to these gates?
Also why is their no trigger gate which us always down unless triggered!
EG: down normally, on trigger will rise for a period then go down again.
also on trigger gates how can you control howlong the gate is down for
I tried adjusting the speed of the gate but all the gates triggered at
the same time from the same handle, all rose again at the same time!
EG: speed was ignored!
We really need a guide to many of the map items, options etc. EG: that
sea is unpassable but sea1 is passable (for under piers and ships).
Anthony Thyssen ( System Programmer ) http://www.sct.gu.edu.au/~anthony/
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