Crossfire Archive
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Re: CF: Invisible Inventory Objects
- To: Crossfire Mailing List <crossfire (at) ifi.uio.no>
- Subject: Re: CF: Invisible Inventory Objects
- From: James Cameron <>
- Date: Thu, 24 Dec 1998 15:00:07 +1100
- Organization: Netrek Vanilla Server Maintainer
- References: <>
- Sender:
Preston F. Crow wrote:
> In particular, I would love to see the Scorn under-city quest be
> changed so that when you complete it, it exposes a teleporter to
> a special throne room where the King of Scorn congratulates you, [...]
Realism.
I'd prefer that the hero have to seek his reward ... if the King of
Scorn can put a teleporter into the under-city at the point where a
player has to get to to win the quest, why did the King need the player
at all?
A sign at one of the three entrances to the under-city maps;
"Reward Offered
"His Royal Highness King Blathrington of Scorn will grant a
reward to the adventurer who rids the under-city of pests and
returns his teddy bear."
Place a teddy bear at the penultimate point of the under-city map
series, which acts as a key in the Scorn castle in front of the king
which causes him to say "Thank you, sir [note sexist defect], for
returning my teddy bear. You reward is to our left." or something.
Right, I'm off to enjoy Christmas now. See yahs.
--
James Cameron ()
OpenVMS, Linux, Firewalls, Software Engineering, CGI, HTTP, X, C, FORTH,
COBOL, BASIC, DCL, csh, bash, ksh, sh, Electronics, Microcontrollers,
Disability Engineering, Netrek, Bicycles, Pedant, Farming, Home Control,
Remote Area Power, Greek Scholar, Tenor Vocalist, Church Sound, Husband.
"Specialisation is for insects." -- Robert Heinlein.
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