Crossfire Archive
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Re: CF: Diseases in crossfire
- To: James Cameron <>
- Subject: Re: CF: Diseases in crossfire
- From: Peter Mardahl <>
- Date: Mon, 02 Mar 98 19:51:21 -0800
- Cc: Crossfire Mailing List <crossfire (at) ifi.uio.no>
- In-Reply-To: Your message of "Tue, 03 Mar 98 13:27:19 +1100." <>
- Sender:
> Peter Mardahl wrote:
> > Comments?
>
> Diseases should not be readily identifiable ... without a cleric spell
> of diagnosis. Minor healing should reduce symptoms for a time, but a
> medium or higher healing should be required to remove the disease.
I could make healing help on diseases which are 'progressive', meaning
they get worse with time and eventually kill you. Making diagnosis
difficult I agree with, though it'll be easy enough for the PLAYER
to diagnose a disease. They'll all have their signature effects.
> Odours should propogate to nearby players and wake monsters with noses.
>
> Some odours may cause some monsters to avoid the area. ;-)
I have no idea how to do this. More trouble than it's worth, I think.
PeterM
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