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CF: cone bug fix


I'm not very familiar with the spell implementation, but it seems
the cone bug can be fixed by undoing one of changes made in 0.94.1.
In spell_util.c/ok_to_put_more, the line

    if((QUERY_FLAG(head, FLAG_ALIVE) && head->immune & immune_stop) ||

must be replaced with

    if((QUERY_FLAG(op, FLAG_ALIVE) && head->immune & immune_stop) ||

Not sure whether this has other side effects, though :-(

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