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Re: CF: Re: Gods and spell paths
- To: , crossfire (at) ifi.uio.no
- Subject: Re: CF: Re: Gods and spell paths
- From: "Doug wilder" <>
- Date: Tue, 31 Aug 1999 05:25:22 PDT
- Sender:
Doug wilder wrote:
>
> I tried to use the gods as listed on crossfire.realtime.com so if i
missed anything its because it wasn't listed. I tried to list everything we
talked
> OK, so here is what we have:
>
> Name :To be determined
> Enemy God :Rugilli
> Race :Ice Creatures
> Enemy Race :Fire Creatures(or as Dave put it consuming_fire_creatures)
> Attack Type:Cold
> Immunity :Cold
> Protected :Physical, Cold, Magical
> Vulnerable :Fire
> Attuned :Frost, ((Turning, Teleportation, Self) trying to reason
> a 2nd choice here need some help))
turning & alchemy -- if you're trying to make this the mirror
image of ruggilli.
Dave liked turning too..the problem with alchemy is its not a spell path its
a spell.. i think it is listed under the transmutation spell path.
> Repelled :Fire, Wounding (chose Wounding because Rugilli has it
> as attuned)
makes it damn hard to get EP. why not fire & healing instead?
don't know that ice heals itself very well.
SUGGESTIONS ANYONE??????
> Denied : ? (detonation has been suggested)
fire might be obvious, but then casting fire around yourself
when you're vulnerable is enough hassle (ask any wraith :-).
i didn't list fire because Rugilli worshipers are not denied cold. i figure
its fair that way.
how about teleportation: ice isn't about moving fast, just kinda
sits there.
> Special :reflect_missiles (i put this in because Ice is hard and
> resistant therefore would reflect, fire on the other
hand consumes and excepts)(why does Rugilli have it?)
restriction for ruggilli: no armour, q.e.d., reflect missiles.
how about replacing the reflect missiles (doesn't seem to be a
restriction on armour here) with built in cold attack.
makes sense for both i guess...SUGGESTIONS ANYONE???
> Avatar :2x2, 500 hp(300 <), ac-7(2 >),wc3(=),dam50(10<),
> armor60(40>),speed.20
> LEGEND(< = Less Than Rugilli, > Greater Than,= = Equal to)
> Reason Behind: Ice is Slow, Hard and Resistant, Fire
> Is Fast, Consumes and excepts items into it)
> Holy Servant:(this wasn't listed but Dave added this)
> Cold_dragon: Level 8, Hp80, ac5,wc7,dam15,spd0.07 armour0
> para_ice: Level 6,Hp120,ac8,wc9,dam30,spd0.10,armour0
ruggilli has intermediate level where you get baby dragons -- rather
nice things BTW. how about para_ice -> baby ice dragon -> ice dragon?
I'd like to see more avatars here.. sounds good
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