Crossfire Archive
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Re: CF: Re: Crossfire 0.95.2 released.
- To: crossfire mailing list <crossfire (at) ifi.uio.no>
- Subject: Re: CF: Re: Crossfire 0.95.2 released.
- From: Christian Stieber <>
- Date: Wed, 3 Feb 1999 13:47:10 +0100
- In-Reply-To: <>; from Robert Brockway on Mon, Feb 01, 1999 at 04:12:50PM +1000
- References: <> <>
- Sender:
Robert Brockway () wrote:
> I know due to limitations on attributes that a Viking for example won't
> ever become as good a spell caster as a Wizard can become).
This is just plain wrong. My barbarians _could_ easily have Pow 30 ---
so why would a wizard with Pow 30 be better at spellcasting?
It seems many people, even developers, still consider crossfire to be
a "roleplaying game". It has roleplaying elements, but that's about
it.
Any class, except for the challenge classes (fireborns, Quetzalcoatls,
Monks, Wraiths? (not sure about them)) can be anything they want;
the different attribute limits are more of an annoyance than a real
difference between classes. The only exception is the Monk --- he has
the "meditation" skill, which can not be gotten by any other means;
so monks are the best spellcasters in the game.
Christian
--
Christian Stieber http://www.informatik.tu-muenchen.de/~stieber
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