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CF: New idea for Disease and other Stuffs...
- To: crossfire (at) ifi.uio.no
- Subject: CF: New idea for Disease and other Stuffs...
- From: Andrew McCall <>
- Date: Thu, 21 Oct 1999 19:55:37 -0700 (PDT)
- Sender:
I'm rather new here, forgive me if this has
already been covered...
First,
I was wondering what one should do if they have/
wished to design a new map, and would like it to be
included in the game?
Second,
I thought it might be interesting if the idea of
rest was introduced into the game. When a player
is low on hitpoints, or poisoned, or losing hit
points because of a disease, they could enter a
rest mode were they could recharge faster. Entering
rest mode could have several affects:
1. hit point recharge is increased
2. the charector is blind and paralyzed
3. the after the player wakes up, they could be,
randomly, confused, slow, and weak
4. Any diseases/poisons that the player has will
have a decreased term or be cured, based on
how bad the player was infected....
5. Hunger is increased
Other interesting uses of rest:
a disease that causes a player to enter and exit
rest mode randomly. a cause rest spell, causing
a player to enter rest.
Just a thought...
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