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Re: CF: oddity in the pup_land raffle #2
- To: crossfire (at) ifi.uio.no
- Subject: Re: CF: oddity in the pup_land raffle #2
- From: Seikoh Nishita <>
- Date: Mon, 06 Sep 1999 12:09:44 +0900
- Sender:
>>>>> On Thu, 2 Sep 1999 00:57:31 -0400
>>>>> (Hwei Sheng TEOH) said:
>
>
> On Wed, 1 Sep 1999, Mark Wedel wrote:
>
> > Seikoh Nishita wrote:
> [snip]
> > > o random events and items are implemented by putting object on a pit
> > > and falling it on the square filled with buttons.
> >
> > I'm unclear how that creates a random event. But items should still be able to
> > fall through pits.
>
> I think he's talking about a pit that drops items onto the middle of a 5*5 (or
> 3*3) square area filled with buttons. Since (currently) items dropped through
> pits may randomly "miss" the targeted coordinates by +2 or -2, this will
> randomly push one of the buttons. I think this should still be working, unless
> the pit code has changed??
Thank you, Mr. Hwei Sheng TEOH. The above statements are exactly what
I want to say. I hope it still works well.
------
snishita
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