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Re: CF: Some crash fixes
- To: crossfire (at) ifi.uio.no
- Subject: Re: CF: Some crash fixes
- From: Mark Wedel <>
- Date: Mon, 15 May 2000 20:45:58 -0700
- References: <>
- Sender:
Jan Echternach wrote:
>
> server/spell_effect.c: cast_charm(): out_of_map() check was missing.
> This fixes server crashes when a player casted this spell near the edge
> of a map.
the out_of_map check seems to be something easily forgotten.
In fact, there is lots of basically duplicate code which would fall into the
category 'check_around_ob(object *ob, int type)', which does the checks around
the player for some object.
A simpler thing which I will probably do at some point is modify get_map_ob to
return null if the values passed to it are out of the map.
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