Gridarta Editor
Attributes.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2015 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.model.baseobject;
21 
22 import org.jetbrains.annotations.NotNull;
23 
28 public interface Attributes {
29 
35  boolean hasAttribute(@NotNull String attributeName);
36 
46  @NotNull
47  String getAttributeString(@NotNull String attributeName);
48 
55  int getAttributeInt(@NotNull String attributeName);
56 
63  long getAttributeLong(@NotNull String attributeName);
64 
71  double getAttributeDouble(@NotNull String attributeName);
72 
78  void setAttributeInt(@NotNull String attributeName, int value);
79 
84  void removeAttribute(@NotNull String attributeName);
85 
86 }
int getAttributeInt(@NotNull String attributeName)
Returns an attribute value of this Archetype as int.
long getAttributeLong(@NotNull String attributeName)
Returns an attribute value of this Archetype as long.
void setAttributeInt(@NotNull String attributeName, int value)
Sets an int value attribute.
void removeAttribute(@NotNull String attributeName)
Removes the String of an archetype attribute from the objectText.
String getAttributeString(@NotNull String attributeName)
Returns the requested attribute value of this GameObject as String.
boolean hasAttribute(@NotNull String attributeName)
Returns whether an attribute name exists.
double getAttributeDouble(@NotNull String attributeName)
Returns an attribute value of this Archetype as double.