Gridarta Editor
DefaultVolatileSettings.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2015 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.model.settings;
21 
22 import java.io.File;
23 import org.jetbrains.annotations.NotNull;
24 
29 public class DefaultVolatileSettings implements VolatileSettings {
30 
35  @NotNull
36  private File imageDirectory;
37 
41  @NotNull
43 
48  public DefaultVolatileSettings(@NotNull final File mapsDirectory) {
49  imageDirectory = mapsDirectory;
50  currentSaveMapDirectory = mapsDirectory.exists() ? mapsDirectory : new File(System.getProperty("user.dir"));
51  }
52 
53  @NotNull
54  @Override
55  public File getImageDirectory() {
56  return imageDirectory;
57  }
58 
59  @Override
60  public void setImageDirectory(@NotNull final File imageDirectory) {
61  this.imageDirectory = imageDirectory;
62  }
63 
64  @NotNull
65  @Override
68  }
69 
70  @Override
71  public void setCurrentSaveMapDirectory(@NotNull final File currentSaveMapDirectory) {
72  this.currentSaveMapDirectory = currentSaveMapDirectory;
73  }
74 
75 }
void setCurrentSaveMapDirectory(@NotNull final File currentSaveMapDirectory)
Sets the default directory for saving maps.
File currentSaveMapDirectory
The the default directory for saving maps.
File getCurrentSaveMapDirectory()
Returns the default directory for saving maps.
void setImageDirectory(@NotNull final File imageDirectory)
Sets the directory to save created image to.
DefaultVolatileSettings(@NotNull final File mapsDirectory)
Creates a new instance.
File getImageDirectory()
Returns the directory to save images to.
Settings that are not retained across editor restarts.