20 package net.sf.gridarta.model.exitconnector;
22 import org.jetbrains.annotations.NotNull;
23 import org.jetbrains.annotations.Nullable;
void setExitLocation(@Nullable ExitLocation exitLocation)
Sets the remembered exit location.
void setExitArchetypeName(@NotNull String exitArchetypeName)
Sets the archetype name for creating exit game objects.
boolean isAutoCreateExit()
Returns whether exit game objects should be auto-created when needed.
void addExitConnectorModelListener(@NotNull ExitConnectorModelListener listener)
Adds an ExitConnectorModelListener to be notified of changes.
ExitLocation getExitLocation()
Returns the remembered exit location.
void setAutoCreateExit(boolean autoCreateExit)
Sets whether exit game objects should be auto-created when needed.
String getExitArchetypeName()
Returns the archetype name when creating exit game objects.
Stores information needed by the exit connector.
Stores information about a remembered exit location.
boolean isPasteExitName()
Returns whether the exit name should be updated.
boolean AUTO_CREATE_EXIT_DEFAULT
The default value for isAutoCreateExit().
String EXIT_ARCHETYPE_NAME_DEFAULT
The default value for getExitArchetypeName().
void setPasteExitName(boolean pasteExitName)
Sets whether the exit name should be updated.
Interface for listeners interested in ExitConnectorModel related events.
boolean PASTE_EXIT_NAME_DEFAULT
The default value for isPasteExitName().
void removeExitConnectorModelListener(@NotNull ExitConnectorModelListener listener)
Removes an ExitConnectorModelListener to be notified of changes.