20 package net.sf.gridarta.model.exitconnector;
22 import org.jetbrains.annotations.NotNull;
boolean loadAutoCreateExit()
String loadExitArchetypeName()
void savePasteExitName(final boolean pasteExitName)
boolean autoCreateExit
Whether exit game objects should be auto-created when needed.
ExitConnectorModel implementation for regression tests.
void saveAutoCreateExit(final boolean autoCreateExit)
String exitArchetypeName
The archetype to insert when creating new exit game objects.
boolean loadPasteExitName()
boolean pasteExitName
Whether the exit's name should be set when pasted.
void saveExitArchetypeName(@NotNull final String exitArchetypeName)
Stores information needed by the exit connector.