Gridarta Editor
net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R > Member List

This is the complete list of members for net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >, including all inherited members.

activeEditTypenet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
addActiveEditType(final int editType)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
addGameObjectToMap(@NotNull final G gameObject, @NotNull final Point pos, @NotNull final InsertionMode< G, A, R > insertionMode)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
addMapModelListener(@NotNull final MapModelListener< G, A, R > listener)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
addMapTransactionListener(@NotNull final MapTransactionListener< G, A, R > listener)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
addObjectListToMap(@NotNull final Iterable< G > objects)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
archetypeChooserModelnet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
autojoinListsnet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
beginGameObjectChange(@NotNull final G gameObject)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
beginSquareChange(@NotNull final MapSquare< G, A, R > mapSquare)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
beginTransaction(@NotNull final String name)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
calculateEditType(@NotNull final GameObject<?, ?, ?> gameObject, final int checkType)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
changedGameObjectsnet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
changedSquaresnet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
clearMap()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
commitTransaction()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
DefaultMapModel(@NotNull final AutojoinLists< G, A, R > autojoinLists, @NotNull final A mapArchObject, @NotNull final ArchetypeChooserModel< G, A, R > archetypeChooserModel, @NotNull final GameObjectFactory< G, A, R > gameObjectFactory, @NotNull final GameObjectMatchers gameObjectMatchers, @NotNull final InsertionMode< G, A, R > topmostInsertionMode)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
discardInvalidGameObjects(@NotNull final Iterable< G > gameObjects, @NotNull final Size2D mapSize)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
discardInvalidMapSquares(@NotNull final Iterable< MapSquare< G, A, R >> mapSquares, @NotNull final Size2D mapSize)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
endAllTransactions()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
endGameObjectChange(@NotNull final G gameObject)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
endSquareChange(@NotNull final MapSquare< G, A, R > mapSquare)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
endTransaction()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
endTransaction(final boolean fireEvent)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
errorsnet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
facesReloaded()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
findGameObjectOfAutojoinList(@NotNull final Point point, @NotNull final AutojoinList< G, A, R > autojoinList)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
findMainGameObjectOfAutojoinList(@NotNull final Point point, @NotNull final AutojoinList< G, A, R > autojoinList)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
fireBeginTransaction(@NotNull final String name)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
fireEndTransaction()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
fireEvents()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
fireGameObjectsChangedEvent(@NotNull final Set< G > gameObjects, @NotNull final Set< G > transientGameObjects)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
fireMapFileChanged(@Nullable final MapFile oldMapFile)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
fireMapSizeChanged(@NotNull final Size2D newSize)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
fireMapSquaresChangedEvent(final Set< MapSquare< G, A, R >> mapSquares)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
fireModifiedChanged()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
firePostEndTransaction()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
firePreBeginTransaction()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
gameObjectFactorynet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
gameObjectMatchersnet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
getAllGameObjects()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getErrors()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getMapArchObject()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getMapFile()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getMapFile(@NotNull final MapPath mapPath)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getMapSquare(@NotNull final Point pos)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
getTransactionDepth()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
insertArchToMap(@NotNull final BaseObject< G, A, R, ?> templateBaseObject, @Nullable final G nextGameObject, @NotNull final Point pos, final boolean join)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
insertBaseObject(@NotNull final BaseObject< G, A, R, ?> baseObject, @NotNull final Point pos, final boolean allowMany, final boolean join, @NotNull final InsertionMode< G, A, R > insertionMode)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
isAnyTransactionActive()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
isAreaEmpty(final int left, final int top, final int width, final int height)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
isEmpty()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
isModified()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
isMultiArchFittingToMap(@NotNull final Archetype< G, A, R > archetype, @NotNull final Point pos, final boolean allowDouble)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
iterator()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
joinDelete(@NotNull final Point point, @NotNull final R archetype)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
joinDelete(@NotNull final Point point, @NotNull final AutojoinList< G, A, R > autojoinList, final int dx, final int dy, final int reverseDir, final int dir, final int altIndex)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
joinInsert(@NotNull final Point point, @NotNull final R archetype)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
joinInsert(@NotNull final Point point, @NotNull final AutojoinList< G, A, R > autojoinList, final int dx, final int dy, final int dir, final int reverseDir, final int altIndex)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
lightMapModelTrackernet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
LOGnet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >privatestatic
mapArchObjectnet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
mapArchObjectListenernet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
mapClosed()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
mapFilenet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
mapGridnet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
mapModelListenersnet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
mapTransactionListenersnet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
modifiednet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
moveEnv(@NotNull final G gameObject, @NotNull final Point pos, @NotNull final G nextGameObject)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
moveInv(@NotNull final G gameObject, @NotNull final GameObject< G, A, R > prevGameObject)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
nextPoint(final Point point, final int direction)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
removeGameObject(@NotNull final G gameObject, final boolean join)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
removeMapModelListener(@NotNull final MapModelListener< G, A, R > listener)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
removeMapTransactionListener(@NotNull final MapTransactionListener< G, A, R > listener)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
resetModified()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
resizeMapInt(@NotNull final Size2D newSize)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
savedSquaresnet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
serialVersionUIDnet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >privatestatic
setErrors(@NotNull final ErrorCollector< G, A, R > errors)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
setMapFile(@Nullable final MapFile mapFile)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
setModified()net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
syncLocknet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
topmostInsertionModenet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
transactionDepthnet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
transactionThreadnet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
transientChangedGameObjectsnet.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private
transientGameObjectChange(@NotNull final G gameObject)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >
updateEditType(@NotNull final GameObject< G, A, R > gameObject, final int checkType)net.sf.gridarta.model.mapmodel.DefaultMapModel< G extends GameObject< G, A, R, A extends MapArchObject< A, R extends Archetype< G, A, R >private