Gridarta Editor
Package net.sf.gridarta.gui.panel.connectionview

Implements views of links between GameObjects or groups or. More...

Classes

class  CellRenderer
 A DefaultListCellRenderer for rendering Connection objects in a list. More...
 
class  Connection
 Stores GameObjects related to key values. More...
 
class  ConnectionControl
 The controller of the connection view control. More...
 
class  ConnectionView
 The view of the connection view control. More...
 
class  Control
 Abstract controller base class for map view controls. More...
 
class  LockedItemsControl
 The controller of the locked items view control. More...
 
class  LockedItemsView
 The view of the locked items view control. More...
 
class  MonsterCellRenderer
 A CellRenderer for the monster view. More...
 
class  MonsterControl
 The controller of the monster view control. More...
 
class  MonsterView
 The view of the connection view control. More...
 
class  View
 Abstract base class for a panel that holds information about connections of the selected key on the selected map. More...
 

Detailed Description

Implements views of links between GameObjects or groups or.

GameObject

s on a map. A Connection is a link between one or more

GameObjects

related to some key value. Examples for key values are connection values to activate teleporters or gates, or key code strings used by lockable keys and doors.