public class SaveAllMapsAction<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> extends java.lang.Object implements EditorAction
EditorAction that saves all modified maps.| Constructor and Description |
|---|
SaveAllMapsAction(DefaultFileControl<G,A,R> fileControl)
Creates a new instance.
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| Modifier and Type | Method and Description |
|---|---|
void |
saveAllMaps()
Saves all modified maps.
|
void |
setAction(javax.swing.Action action,
java.lang.String name)
Sets the
Action instance for this editor action. |
public SaveAllMapsAction(@NotNull
DefaultFileControl<G,A,R> fileControl)
fileControl - the global file control instance@ActionMethod public void saveAllMaps()
public void setAction(@NotNull
javax.swing.Action action,
@NotNull
java.lang.String name)
Action instance for this editor action.setAction in interface EditorActionaction - the action instancename - the name of the action