| Interface | Description |
|---|---|
| MapFolderListener<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Interface for listeners interested in events of
MapFolders. |
| MapFolderTreeListener<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Interface for listeners interested in events of
MapFolderTrees. |
| Class | Description |
|---|---|
| Loader<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Loader for pickmaps from a directory.
|
| MapFileNameComparator |
A
Comparator for comparing MapFiles by pickmap
name. |
| MapFolder<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Model class representing a folder of
MapFiles. |
| MapFolderTree<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Stores all known
MapFiles. |
| MapFolderTreeAction<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
An action for the entry in the pickmaps folder menu.
|
| MapFolderTreeActions<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Encapsulates functionality related to actions for pickmap folder selection.
|
| PickmapState<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Maintains the state of a pickmap file.
|
| Exception | Description |
|---|---|
| DuplicateMapFolderException |
Indicates that a folder name is not unique.
|
| DuplicatePickmapException |
Indicates that a pickmap name is not unique within its folder.
|
| InvalidNameException |
Indicates that a folder or pickmap name is invalid.
|
| MapFolderNotEmptyException |
Indicates that a folder contains sub-folders.
|