| Interface | Description |
|---|---|
| FileControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> | |
| MapManager<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
A MapManager manages all opened maps.
|
| MapManagerListener<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Interface for listeners listening to
MapManager changes. |
| Class | Description |
|---|---|
| AbstractMapManager<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Abstract base class for
MapManager implementations. |
| DefaultMapManager<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Manages all opened maps.
|
| DefaultPickmapManager<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Manages all opened pickmaps.
|