public class BlockedMobOrSpawnPointChecker<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> extends AbstractValidator<G,A,R> implements SquareValidator<G,A,R>
| Constructor and Description |
|---|
BlockedMobOrSpawnPointChecker(ValidatorPreferences validatorPreferences,
java.lang.Integer... typeNumbers)
Create a new instance.
|
| Modifier and Type | Method and Description |
|---|---|
void |
validateSquare(MapSquare<G,A,R> mapSquare,
ErrorCollector<G,A,R> errorCollector)
Validate a map square.
|
getKey, isDefaultEnabled, isEnabled, setEnabledclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetKey, isDefaultEnabled, isEnabled, setEnabledpublic BlockedMobOrSpawnPointChecker(@NotNull
ValidatorPreferences validatorPreferences,
@NotNull
java.lang.Integer... typeNumbers)
validatorPreferences - the validator preferences to usetypeNumbers - The object types to check.public void validateSquare(@NotNull
MapSquare<G,A,R> mapSquare,
@NotNull
ErrorCollector<G,A,R> errorCollector)
validateSquare in interface SquareValidator<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>mapSquare - Square to validateerrorCollector - Error collector to report errors to