Crossfire JXClient, Trunk  R20561
CrossfireMagicmapSkinEvent.java
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1 /*
2  * This file is part of JXClient, the Fullscreen Java Crossfire Client.
3  *
4  * JXClient is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation; either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * JXClient is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with JXClient; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
17  *
18  * Copyright (C) 2005-2008 Yann Chachkoff.
19  * Copyright (C) 2006-2011 Andreas Kirschbaum.
20  */
21 
22 package com.realtime.crossfire.jxclient.skin.events;
23 
27 import org.jetbrains.annotations.NotNull;
28 
34 public class CrossfireMagicmapSkinEvent implements SkinEvent {
35 
39  @NotNull
40  private final CommandList commandList;
41 
45  @NotNull
47 
51  @NotNull
53 
54  @Override
55  public void commandMagicmapReceived() {
56  commandList.execute();
57  }
58 
59  };
60 
66  public CrossfireMagicmapSkinEvent(@NotNull final CommandList commandList, @NotNull final CrossfireServerConnection server) {
67  this.commandList = commandList;
68  this.server = server;
69  server.addCrossfireMagicmapListener(crossfireMagicmapListener);
70  }
71 
75  @Override
76  public void dispose() {
77  server.removeCrossfireMagicmapListener(crossfireMagicmapListener);
78  }
79 
80 }
Interface for events attached to skins.
Definition: SkinEvent.java:28
void dispose()
Will be called when the skin is disposed.Should release resources.
CrossfireMagicmapSkinEvent(@NotNull final CommandList commandList, @NotNull final CrossfireServerConnection server)
Creates a new instance.
A SkinEvent that executes a CommandList whenever a magicmap protocol command is received.
final CrossfireMagicmapListener crossfireMagicmapListener
The CrossfireMagicmapListener attached to server.
final CrossfireServerConnection server
The CrossfireServerConnection for tracking magicmap commands.
void removeCrossfireMagicmapListener(@NotNull CrossfireMagicmapListener listener)
Removes a listener from the list of objects listening to magicmap messages.
void addCrossfireMagicmapListener(@NotNull CrossfireMagicmapListener listener)
Adds a listener from the list of objects listening to magicmap messages.
Interface for listeners interested in magicmap messages received from the Crossfire server...
Adds encoding/decoding of crossfire protocol packets to a ServerConnection.
void execute()
Execute the command list by calling GUICommand#execute() for each command in order.