22 package com.realtime.crossfire.jxclient.server.crossfire;
24 import java.util.EventListener;
25 import org.jetbrains.annotations.NotNull;
82 void commandSound2Received(
int x,
int y,
int dir,
int volume,
int type, @NotNull String action, @NotNull String name);
void commandSound2Received(int x, int y, int dir, int volume, int type, @NotNull String action, @NotNull String name)
A sound2 command has been received.
int TYPE_ITEM
Type for "item sound (potion, weapon ...).".
Interface for listeners interested in "sound" commands.
int TYPE_LIVING
Type for "living sound (moving, dying, ...)".
int TYPE_HIT
Type for "hit something".
int TYPE_SPELL
Type for "spell casting sound.".
int TYPE_GROUND
Type for "ground sound (door, trap opening, ...)".
void commandSoundReceived(int x, int y, int num, int type)
A sound command has been received.
int TYPE_HIT_BY
Type for "hit by something".