Crossfire JXClient, Trunk  R20561
ExecuteElementCommand.java
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1 /*
2  * This file is part of JXClient, the Fullscreen Java Crossfire Client.
3  *
4  * JXClient is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation; either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * JXClient is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with JXClient; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
17  *
18  * Copyright (C) 2005-2008 Yann Chachkoff.
19  * Copyright (C) 2006-2011 Andreas Kirschbaum.
20  */
21 
22 package com.realtime.crossfire.jxclient.gui.commands;
23 
26 import org.jetbrains.annotations.NotNull;
27 
33 public class ExecuteElementCommand implements GUICommand {
34 
38  @NotNull
39  private final GUIItem item;
40 
45  public ExecuteElementCommand(@NotNull final GUIItem item) {
46  this.item = item;
47  }
48 
52  @Override
53  public boolean canExecute() {
54  return true;
55  }
56 
60  @Override
61  public void execute() {
62  item.button1Clicked(0);
63  }
64 
65 }
void execute()
Executes the command.Does nothing if called while canExecute() returnsfalse .
A GUICommand which executes (i.e., simulates a left-button mouse click on) an GUIItem.
abstract void button1Clicked(final int modifiers)
Called when the left mouse button was pressed.
A GUIElement representing an in-game object.
Definition: GUIItem.java:38
boolean canExecute()
Returns whether this command may be executed.whether this command may be executed ...
ExecuteElementCommand(@NotNull final GUIItem item)
Creates a new instance.