[root]/mapbuilding
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 48 (100.0%) | 35 (100.0%) | 0.7 |
ryo_saeba | 4 (8.3%) | 19 (54.3%) | 4.7 |
eracc | 3 (6.3%) | 11 (31.4%) | 3.6 |
akirschbaum | 1 (2.1%) | 5 (14.3%) | 5.0 |
qal21 | 12 (25.0%) | 0 (0.0%) | 0.0 |
mwedel | 28 (58.3%) | 0 (0.0%) | 0.0 |
Add missing "damned 1" to shop tiles.
5 lines of code changed in:
Add savebed to building lists (merge from trunk).
19 lines of code changed in:
Modify the building archetype and treasurelist to make dark wood floors
appear more often in Brest and Pup Land build shops.
11 lines of code changed in:
Set svn:eol-style to LF for all arch files.
0 lines of code changed in:
propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.
0 lines of code changed in:
Lets see if I can do this all in one pass:
update svn:mime-type, remove svn:eol-style, and update with binary png files.
MSW 2006-09-24
0 lines of code changed in: