/arch/branches/1.x Developers: eracc

Login name:
eracc
Total Commits:
11 (0.0%)
Lines of Code:
16 (1.0%)
Most Recent Commit:
2007-03-28 01:46

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Activity in Directories

Directory Changes Lines of Code Lines per Change
Totals 11 (100.0%) 16 (100.0%) 1.4
mapbuilding/ 3 (27.3%) 11 (68.8%) 3.6
spell/MovingBall/ 1 (9.1%) 2 (12.5%) 2.0
spell/Cone/ 1 (9.1%) 2 (12.5%) 2.0
spell/SummonMonster/ 1 (9.1%) 1 (6.3%) 1.0
food/ 4 (36.4%) 0 (0.0%) 0.0
construct/town/ 1 (9.1%) 0 (0.0%) 0.0

Activity of eracc

Most Recent Commits

eracc 2007-03-28 01:46

The "new" booze bottles had some "artifacts" left from my previous attempt at
edit. This commit should clean that up.

0 lines of code changed in:

  • food: booze.base.111.png (changed), boozebottle_empty.base.111.png (changed)
eracc 2007-03-26 18:02

Modify the building archetype and treasurelist to make dark wood floors
appear more often in Brest and Pup Land build shops.

11 lines of code changed in:

  • mapbuilding: building.arc (+11), building.trs (new)
eracc 2007-03-25 14:24

Edit the "booze" images size and relative location to make them fit on tables.

0 lines of code changed in:

  • food: booze.base.111.png (changed), boozebottle_empty.base.111.png (changed)
eracc 2007-03-12 17:01

Some folks complained that the very red townhouse in Brest was "ugly". This is
an attempt to fix that.

0 lines of code changed in:

  • construct/town: t_house2_fant.base.x11.png (changed)
eracc 2007-03-11 03:42

Magehound was taking a ridiculously LONG time to cast. It is now adjusted to
be equivalent to the other pet summoning spells. This is As It Should Be.

1 lines of code changed in:

  • spell/SummonMonster: spell_magehound.arc (+1 -1)
eracc 2007-01-20 18:03

My small attempt to make "color spray" powerful again. It is so hard to get I believe it should be more worth the effort needed. Perhaps these small adjustments will help.

2 lines of code changed in:

  • spell/Cone: spell_color_spray.arc (+2 -2)
eracc 2007-01-07 13:21

The divine shock prayer granted by Sorig has been horribly nerfed at some point. The duration at low levels was way too low IMO. I have increased the duration from 10 to 30 and lowered the duration modifier from 4 to 2. Hopefully this will help regain some of the former glory of this attack prayer.

2 lines of code changed in:

  • spell/MovingBall: spell_divine_shock.arc (+2 -2)
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