Directory azumauindo/suno-yamatoshi/buildings/

Total Files:
7
Deleted Files:
0
Lines of Code:
206325

[root]/azumauindo/suno-yamatoshi/buildings

Lines of Code

azumauindo/suno-yamatoshi/buildings/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 51 (100.0%) 3220 (100.0%) 63.1
rjtanner 22 (43.1%) 3210 (99.7%) 145.9
akirschbaum 7 (13.7%) 7 (0.2%) 1.0
ryo_saeba 1 (2.0%) 3 (0.1%) 3.0
qal21 21 (41.2%) 0 (0.0%) 0.0

Most Recent Commits

rjtanner 2008-07-18 14:16

Backport from trunk, replace no_pass with move_block

3085 lines of code changed in:

  • azumauindo/suno-yamatoshi/buildings: dojoA1 (+20 -20), dojoA2 (+1724 -1724), dojoB1 (+381 -381), tatemonoA2 (+960 -960)
rjtanner 2008-05-31 19:23

Run MapNormalizer script on all maps

6 lines of code changed in:

  • azumauindo/suno-yamatoshi/buildings: jadechesthouse1 (+3 -2), tatemonoA1 (+3 -2)
rjtanner 2008-03-21 23:27

Synchronize Azumauindo map changes between trunk, branches/1.x and branches/lalo-pupland

1 lines of code changed in:

  • azumauindo/suno-yamatoshi/buildings: tatemonoA1 (+1)
rjtanner 2008-03-01 00:08

Backport from trunk - adjust altars so they are level 120 and can't be reconsecrated by other players

3 lines of code changed in:

  • azumauindo/suno-yamatoshi/buildings: tatemonoA1 (+3)
akirschbaum 2007-11-02 17:49

Unify Created: and Modified: map headers.

7 lines of code changed in:

  • azumauindo/suno-yamatoshi/buildings: dojoA1 (+1 -3), dojoA2 (+1 -3), dojoB1 (+1 -3), jadechesthouse1 (+1 -3), ninjadojoA1 (+1 -3), tatemonoA1 (+1 -3), tatemonoA2 (+1 -3)
rjtanner 2007-09-23 01:40

Merged changes from trunk that include missing map names and cosmetic changes in regards to how walls merge together.

82 lines of code changed in:

  • azumauindo/suno-yamatoshi/buildings: dojoA1 (+76 -16), dojoA2 (+1 -1), dojoB1 (+1 -1), jadechesthouse1 (+1 -1), ninjadojoA1 (+1 -1), tatemonoA1 (+1 -1), tatemonoA2 (+1 -1)
rjtanner 2007-09-09 22:22

Changes due to map editor reformatting.

33 lines of code changed in:

  • azumauindo/suno-yamatoshi/buildings: dojoA1 (+4 -3), dojoA2 (+2 -1), dojoB1 (+2 -1005), jadechesthouse1 (+1), ninjadojoA1 (+2 -1), tatemonoA1 (+20 -20), tatemonoA2 (+2 -1)
ryo_saeba 2007-01-01 17:44

Fix for bug #1590857: rods are glichted

3 lines of code changed in:

  • azumauindo/suno-yamatoshi/buildings: jadechesthouse1 (+3)
qal21 2006-12-17 01:23

Set svn:eol-style to LF for all map files in branches.

0 lines of code changed in:

  • azumauindo/suno-yamatoshi/buildings: dojoA1 (changed), dojoA2 (changed), dojoB1 (changed), jadechesthouse1 (changed), ninjadojoA1 (changed), tatemonoA1 (changed), tatemonoA2 (changed)
qal21 2006-12-12 22:23

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.

0 lines of code changed in:

  • azumauindo/suno-yamatoshi/buildings: dojoA1 (new), dojoA2 (new), dojoB1 (new), jadechesthouse1 (changed), ninjadojoA1 (changed), tatemonoA1 (new), tatemonoA2 (changed)
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