Directory brest/zorn/

Total Files:
6
Deleted Files:
0
Lines of Code:
154752

[root]/brest/zorn

Lines of Code

brest/zorn/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 97 (100.0%) 87332 (100.0%) 900.3
eracc 60 (61.9%) 83248 (95.3%) 1387.4
rjtanner 16 (16.5%) 3917 (4.5%) 244.8
akirschbaum 10 (10.3%) 167 (0.2%) 16.7
qal21 11 (11.3%) 0 (0.0%) 0.0

Most Recent Commits

rjtanner 2008-07-18 14:49

Backport from trunk: @match is case insensitive - made dialog all lower case

6 lines of code changed in:

  • brest/zorn: castle.upper.floor.one (+6 -6)
rjtanner 2008-03-01 21:25

Synchronize map changes between trunk, branches/1.x and branches/lalo-pupland

6 lines of code changed in:

  • brest/zorn: castle.upper.floor.one (+6 -6)
eracc 2007-11-24 15:28

Add Zorn castle floor four.
Update all "shadow" creatures in Zorn castle to be disease immune even though
they are not undead.

32329 lines of code changed in:

  • brest/zorn: castle.mainfloor (+6786 -1), castle.upper.floor.four (new 18128), castle.upper.floor.one (+5929 -1), castle.upper.floor.three (+233 -11), castle.upper.floor.two (+1253 -57)
eracc 2007-11-14 12:54

Fixing the Zorn girls. They all had too low max hp.

9 lines of code changed in:

  • brest/zorn: castle.upper.floor.one (+9 -9)
akirschbaum 2007-11-04 15:05

Update spellcasting objects to use inventory objects.

160 lines of code changed in:

  • brest/zorn: castle.mainfloor (+34 -11), castle.upper.floor.one (+60 -29), castle.upper.floor.three (+61 -20), castle.upper.floor.two (+5)
akirschbaum 2007-11-02 17:49

Unify Created: and Modified: map headers.

5 lines of code changed in:

  • brest/zorn: castle.basement0 (+1 -2), castle.mainfloor (+1 -2), castle.upper.floor.one (+1 -2), castle.upper.floor.three (+1 -2), castle.upper.floor.two (+1 -2)
rjtanner 2007-10-16 18:30

Merge from trunk - updated map names, cosmetic updates with wall merges, floor tile re-arrangements

1703 lines of code changed in:

  • brest/zorn: castle.basement0 (+94 -94), castle.mainfloor (+738 -524), castle.upper.floor.one (+388 -80), castle.upper.floor.three (+246 -52), castle.upper.floor.two (+237 -51)
akirschbaum 2007-09-05 15:18

Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.

2 lines of code changed in:

  • brest/zorn: castle.upper.floor.two (+2 -4)
rjtanner 2007-08-29 21:07

Synchronize cosmetic changes and floor tile stacking tweaks between trunk and branch

1084 lines of code changed in:

  • brest/zorn: castle.basement0 (+5 -5), castle.mainfloor (+18 -18), castle.upper.floor.one (+573 -571), castle.upper.floor.three (+488 -488)
rjtanner 2007-08-29 21:01

Map editor reformatting

657 lines of code changed in:

  • brest/zorn: castle.basement0 (+4 -4), castle.mainfloor (+115 -115), castle.upper.floor.one (+1 -1), castle.upper.floor.three (+537 -537)
rjtanner 2007-08-29 00:30

Minor cosmetic changes with walls and floor tiles, re-arranged the stacking order of floor tiles. Other updates are from map editor reformatting.

461 lines of code changed in:

  • brest/zorn: castle.upper.floor.two (+461 -461)
eracc 2007-04-06 17:54

Try a new tactic with the "alarm system" on brest/zorn/castle.upper.floor.two
and made cosmetic changes to the map.

Put in a fixed reset (30 minutes) for the Scorn Battle Arena maps (exception
is the underground map which is not changed).

443 lines of code changed in:

  • brest/zorn: castle.upper.floor.two (+443 -257)
eracc 2007-03-23 13:16

Add yet another warning on castle.upper.floor.one about the danger on
castle.upper.floor.two of the Zorn Castle. If this is not enough warning I do
not know what would be enough.

32 lines of code changed in:

  • brest/zorn: castle.upper.floor.one (+32 -3)
eracc 2007-03-23 12:49

Forgot to add a magic mouth under the Plaque. Cosmetic cleanup.

11 lines of code changed in:

  • brest/zorn: castle.upper.floor.two (+11 -34)
eracc 2007-03-23 12:37

Move the "alarm system" inside the castle. Pseudo-randomize when the alarm will
go off.

388 lines of code changed in:

  • brest/zorn: castle.upper.floor.two (+388 -157)
eracc 2007-03-18 16:58

Trying to fix my "earth to dust" bullet wall that triggers when the alarm goes.

2 lines of code changed in:

  • brest/zorn: castle.upper.floor.two (+2 -1)
eracc 2007-03-18 14:17

Reduced the level of banish to not instantly kill devourers.

4 lines of code changed in:

  • brest/zorn: castle.upper.floor.two (+4 -4)
eracc 2007-03-18 13:51

Devourer players have it too easy with no monsters attacking them with banish.
This update should make the devourer life more ... interesting on these maps.

36 lines of code changed in:

  • brest/zorn: castle.upper.floor.two (+36)
eracc 2007-03-15 12:44

More tweaks to Zorn Castle. If the generator abuse on floor two does not stop
with this fix I will (reluctantly) remove the generators.

438 lines of code changed in:

  • brest/zorn: castle.mainfloor (+332 -155), castle.upper.floor.one (+98 -72), castle.upper.floor.two (+8)
eracc 2007-03-14 21:06

Fixing my errors, as usual.

14 lines of code changed in:

  • brest/zorn: castle.upper.floor.two (+14 -14)

(39 more)

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