[root]/inn_and_outpost
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 113 (100.0%) | 5560 (100.0%) | 49.2 |
rjtanner | 40 (35.4%) | 3217 (57.9%) | 80.4 |
akirschbaum | 32 (28.3%) | 2343 (42.1%) | 73.2 |
qal21 | 41 (36.3%) | 0 (0.0%) | 0.0 |
Backport from trunk, map name correction in NPC dialog (DarkForest -> Dark forest)
12 lines of code changed in:
Backport from trunk, added an invisible button to help prevent players from taking damage from the closing door or gate
43 lines of code changed in:
Backport from trunk: @match is case insensitive - made dialog all lower case, added an invisible button to help prevent players from taking damage from the closing door or gate
10 lines of code changed in:
Backport from trunk: @match is case insensitive - made dialog all lower case, map header information synchronized
12 lines of code changed in:
Backport from trunk, replace no_pass with move_block
34 lines of code changed in:
Run MapNormalizer script on all maps
2 lines of code changed in:
Synchronize Inn and Outpost map changes between trunk, branches/1.x and branches/lalo-pupland
7 lines of code changed in:
Replace obsolete field slow_move with move_slow/move_slow_penalty.
2046 lines of code changed in:
Unify Created: and Modified: map headers.
13 lines of code changed in:
Merge from trunk - updated map names, remove empty white spaces within text, udpated README file, floor tile re-arrangements
22 lines of code changed in:
Changes due to map editor reformatting.
3075 lines of code changed in:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
284 lines of code changed in:
Set svn:eol-style to LF for all map files in branches.
0 lines of code changed in:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in: