[root]/lake_country/Mwizard
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 83 (100.0%) | 925 (100.0%) | 11.1 |
rjtanner | 37 (44.6%) | 887 (95.9%) | 23.9 |
akirschbaum | 16 (19.3%) | 38 (4.1%) | 2.3 |
qal21 | 30 (36.1%) | 0 (0.0%) | 0.0 |
Backport from trunk, replace no_pass with move_block
2 lines of code changed in:
Backport from trunk, removed trailing zeros from speed setting
1 lines of code changed in:
Backport from trunk, replace no_pass with move_block
4 lines of code changed in:
Synchronize Lake Country map changes between trunk, branches/1.x and branches/lalo-pupland
12 lines of code changed in:
Update spellcasting objects to use inventory objects.
27 lines of code changed in:
Unify Created: and Modified: map headers.
10 lines of code changed in:
Merge from trunk - Replace old values of immune # with resist_<attack type> #
4 lines of code changed in:
Map name update (from MWizard to Tower of Sorcery) to match the referenced name in the Magic Mouth just inside the entrance (Mwizard0)
10 lines of code changed in:
Required updates for the potion of invulnerability to potion of shielding name change
3 lines of code changed in:
Changes due to map editor reformatting.
851 lines of code changed in:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
1 lines of code changed in:
Set svn:eol-style to LF for all map files in branches.
0 lines of code changed in:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in:
Remove level 0 rods.
0 lines of code changed in:
Merge rev 5005 from trunk:
Solved Bug #1530018
I removed the runes and added "dungeon-magic" to the tiles
below the door. This should prevent players casting some-
thing through the door.
0 lines of code changed in: