[root]/lake_country/small_buildings
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 42 (100.0%) | 220 (100.0%) | 5.2 |
rjtanner | 19 (45.2%) | 209 (95.0%) | 11.0 |
akirschbaum | 8 (19.0%) | 11 (5.0%) | 1.3 |
qal21 | 15 (35.7%) | 0 (0.0%) | 0.0 |
Backport from trunk, @match is case insensitive - made dialog all lower case
6 lines of code changed in:
Backport from trunk, replace no_pass with move_block
28 lines of code changed in:
Removed duplicate inventory checks that was causing display issues (creeping darkness) ingame and a I/O error in the map editor (already reported that issue via IRC #gridarta)
0 lines of code changed in:
Synchronize Lake Country map changes between trunk, branches/1.x and branches/lalo-pupland
10 lines of code changed in:
Update spellcasting objects to use inventory objects.
4 lines of code changed in:
Unify Created: and Modified: map headers.
5 lines of code changed in:
Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
1 lines of code changed in:
Merge from trunk - Replace old values of immune # with resist_<attack type> #
3 lines of code changed in:
Merge from trunk - updated map names, cosmetic updates with wall merges, floor tile re-arrangements
12 lines of code changed in:
Changes due to map editor reformatting.
150 lines of code changed in:
Convert obsolete 'flying' attribute to 'move_type' attributes.
1 lines of code changed in:
Set svn:eol-style to LF for all map files in branches.
0 lines of code changed in:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in: