Directory navar_city/

Total Files:
18
Deleted Files:
0
Lines of Code:
65369

[root]/navar_city
         apartments (4 files, 10579 lines)
         casino_infernal (2 files, 10522 lines)
         dragon_hangar (1 files, 11108 lines)
         dreaming_sage (4 files, 13187 lines)
         illusion (8 files, 23654 lines)
         jail (3 files, 6661 lines)
         light (7 files, 24411 lines)
         magara (0 files, 0 lines)
             houses (5 files, 32667 lines)
         misc (30 files, 157005 lines)
         mlab (56 files, 433975 lines)
         slums (4 files, 21321 lines)
         smugglers_cove (4 files, 12503 lines)
         temples (10 files, 30042 lines)
         tower (7 files, 33252 lines)
         troll_canyon (13 files, 26694 lines)

Lines of Code

navar_city/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 132 (100.0%) 3066 (100.0%) 23.2
eracc 2 (1.5%) 2215 (72.2%) 1107.5
rjtanner 56 (42.4%) 826 (26.9%) 14.7
akirschbaum 22 (16.7%) 25 (0.8%) 1.1
ryo_saeba 1 (0.8%) 0 (0.0%) 0.0
qal21 51 (38.6%) 0 (0.0%) 0.0

Most Recent Commits

rjtanner 2008-07-18 19:45

Backport from trunk, allow the exits to be animated

10 lines of code changed in:

  • navar_city: city1court (+10)
rjtanner 2008-07-18 19:42

Backport from trunk, @match is case insensitive - made dialog all lower case

19 lines of code changed in:

  • navar_city: city1church1 (+2 -2), city1court (+8 -7), city1enter (+6 -5), city1prison (+1 -1), warehouse4 (+2 -2)
rjtanner 2008-07-18 19:27

Backport from trunk, replace no_pass with move_block

45 lines of code changed in:

  • navar_city: city1court (+24 -24), city1enter (+1 -1), city1houses2 (+1 -1), city1houses3 (+1 -1), collosium (+3 -3), mouse_house (+3 -3), spyhouse (+8 -8), warehouse3 (+1 -1), warehouse6 (+3 -3)
rjtanner 2008-05-31 19:23

Run MapNormalizer script on all maps

3 lines of code changed in:

  • navar_city: spyhouse (+3 -2)
rjtanner 2008-03-15 00:55

Synchronize Navar map changes between trunk, branches/1.x and branches/lalo-pupland

310 lines of code changed in:

  • navar_city: city1court (+135 -135), collosium (+151 -145), spyhouse (+24 -5)
akirschbaum 2007-11-04 15:05

Update spellcasting objects to use inventory objects.

3 lines of code changed in:

  • navar_city: warehouse3 (+3)
rjtanner 2007-11-02 19:37

Spelling corrections with antarctica and captain

1 lines of code changed in:

  • navar_city: spyhouse (+1 -1)
rjtanner 2007-11-02 18:55

Set the consecrate level on various altars to 120 so they can not be reset by players

2 lines of code changed in:

  • navar_city: spyhouse (+2)
akirschbaum 2007-11-02 17:49

Unify Created: and Modified: map headers.

18 lines of code changed in:

  • navar_city: city1church1 (+1 -3), city1court (+1 -3), city1enter (+1 -3), city1houses (+1 -3), city1houses2 (+1 -3), city1houses3 (+1 -3), city1prison (+1 -3), collosium (+1 -3), mouse_house (+1 -2), spyhouse (+1 -3), warehouse1 (+1 -3), warehouse2 (+1 -3), warehouse3 (+1 -3), warehouse4 (+1 -3), warehouse5 (+1 -3), warehouse6 (+1 -3), warehouse7 (+1 -3), warehouse8 (+1 -3)
rjtanner 2007-11-02 13:27

Set the consecrate level on the Mostrai Cathedral altars to 120 so they can not be reset by players, thanks to AnMaster for pointing this out on IRC

2 lines of code changed in:

  • navar_city: city1church1 (+2)
ryo_saeba 2007-10-28 02:44

Remove useless vulnerable/immune/protected 0.

0 lines of code changed in:

  • navar_city: warehouse5 (-16)
rjtanner 2007-10-21 23:45

Merge from trunk - updated map names, white space cleanup, floor tile re-arrangements

70 lines of code changed in:

  • navar_city: city1church1 (+2 -1), city1court (+2 -1), city1enter (+16 -16), city1houses (+1 -1), city1houses2 (+1 -1), city1houses3 (+1 -1), city1prison (+7 -7), collosium (+2 -1), spyhouse (+1 -1), warehouse1 (+4 -3), warehouse2 (+4 -3), warehouse3 (+5 -4), warehouse4 (+8 -7), warehouse5 (+4 -3), warehouse6 (+4 -3), warehouse7 (+4 -3), warehouse8 (+4 -3)
rjtanner 2007-09-13 00:05

Changes due to map editor reformatting.

364 lines of code changed in:

  • navar_city: city1church1 (+3 -3), city1court (+65 -64), city1enter (+1 -1), city1houses (-1), city1houses2 (+83 -83), city1houses3 (+77 -77), city1prison (+3 -3), collosium (+19 -131), spyhouse (+1), warehouse1 (+3 -2), warehouse2 (+3 -1), warehouse3 (+3 -2), warehouse4 (+3 -1), warehouse5 (+83 -210), warehouse6 (+3 -2), warehouse7 (+11 -40), warehouse8 (+3 -2)
akirschbaum 2007-09-05 15:18

Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.

1 lines of code changed in:

  • navar_city: city1houses3 (+1 -2)
akirschbaum 2007-05-12 17:46

Spelling corrections.

3 lines of code changed in:

  • navar_city: city1houses3 (+1 -1), spyhouse (+2 -2)
eracc 2007-03-08 16:50

Goofed in the placement of the generators. Fixed.

16 lines of code changed in:

  • navar_city: mouse_house (+16 -16)
eracc 2007-03-08 16:34

Create and add another low level house for beginners starting in Navar.

2199 lines of code changed in:

  • navar_city: mouse_house (new 2199)
qal21 2006-12-17 01:23

Set svn:eol-style to LF for all map files in branches.

0 lines of code changed in:

  • navar_city: city1church1 (changed), city1court (changed), city1enter (changed), city1houses (changed), city1houses2 (changed), city1houses3 (changed), city1prison (changed), collosium (changed), spyhouse (changed), warehouse1 (changed), warehouse2 (changed), warehouse3 (changed), warehouse4 (changed), warehouse5 (changed), warehouse6 (changed), warehouse7 (changed), warehouse8 (changed)
qal21 2006-12-12 22:23

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.

0 lines of code changed in:

  • navar_city: city1church1 (new), city1court (changed), city1enter (new), city1houses (new), city1houses2 (changed), city1houses3 (changed), city1prison (changed), collosium (new), spyhouse (changed), warehouse1 (changed), warehouse2 (new), warehouse3 (changed), warehouse4 (new), warehouse5 (new), warehouse6 (changed), warehouse7 (new), warehouse8 (new)
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