Directory pup_land/ancient/ruin/

Total Files:
10
Deleted Files:
0
Lines of Code:
26623

[root]/pup_land/ancient/ruin

Lines of Code

pup_land/ancient/ruin/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 68 (100.0%) 101 (100.0%) 1.4
rjtanner 26 (38.2%) 83 (82.2%) 3.1
akirschbaum 12 (17.6%) 18 (17.8%) 1.5
qal21 30 (44.1%) 0 (0.0%) 0.0

Most Recent Commits

rjtanner 2008-07-21 14:06

Backport from trunk, @match is case insensitive - made dialog all lower case

5 lines of code changed in:

  • pup_land/ancient/ruin: underground (+5 -4)
rjtanner 2008-07-21 13:30

Backport from trunk, replace no_pass with move_block

13 lines of code changed in:

  • pup_land/ancient/ruin: house1 (+3 -3), house3 (+2 -2), house4 (+4 -4), path (+4 -4)
rjtanner 2008-03-19 18:50

Synchronize Pupland map changes (with the esception of lonetown, nurnberg and rainbow) between trunk, branches/1.x and branches/lalo-pupland

2 lines of code changed in:

  • pup_land/ancient/ruin: underground (+2 -1)
akirschbaum 2007-11-04 15:05

Update spellcasting objects to use inventory objects.

8 lines of code changed in:

  • pup_land/ancient/ruin: house2 (+5), house3 (+3 -1)
akirschbaum 2007-11-02 17:49

Unify Created: and Modified: map headers.

10 lines of code changed in:

  • pup_land/ancient/ruin: house1 (+1 -3), house2 (+1 -3), house3 (+1 -3), house4 (+1 -3), house5 (+1 -3), path (+1 -3), shop (+1 -3), tower (+1 -3), underground (+1 -3), village (+1 -3)
rjtanner 2007-10-28 02:02

In-progress or partial check in; Updated map names and added map difficulty settings

19 lines of code changed in:

  • pup_land/ancient/ruin: house1 (+2 -1), house2 (+2 -1), house3 (+2 -1), house4 (+2 -1), house5 (+2 -1), path (+2 -1), shop (+2 -1), tower (+2 -1), underground (+1 -1), village (+2 -1)
rjtanner 2007-09-13 00:05

Changes due to map editor reformatting.

44 lines of code changed in:

  • pup_land/ancient/ruin: house1 (+3 -1), house2 (+4 -3), house3 (+3 -1), house4 (+3), house5 (+3 -1), path (+9 -9), shop (+3 -1), tower (+4 -4), underground (+8 -8), village (+4 -4)
qal21 2006-12-17 01:23

Set svn:eol-style to LF for all map files in branches.

0 lines of code changed in:

  • pup_land/ancient/ruin: house1 (changed), house2 (changed), house3 (changed), house4 (changed), house5 (changed), path (changed), shop (changed), tower (changed), underground (changed), village (changed)
qal21 2006-12-12 22:23

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.

0 lines of code changed in:

  • pup_land/ancient/ruin: house1 (changed), house2 (changed), house3 (new), house4 (changed), house5 (new), path (changed), shop (changed), tower (new), underground (changed), village (changed)
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