[root]/pup_land/lone_town/apartment
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 34 (100.0%) | 2231 (100.0%) | 65.6 |
rjtanner | 11 (32.4%) | 2192 (98.3%) | 199.2 |
eracc | 6 (17.6%) | 24 (1.1%) | 4.0 |
akirschbaum | 6 (17.6%) | 15 (0.7%) | 2.5 |
qal21 | 11 (32.4%) | 0 (0.0%) | 0.0 |
Backport from trunk, replace no_pass with move_block
14 lines of code changed in:
Synchronize Lonetown map changes between trunk, branches/1.x and branches/lalo-pupland
29 lines of code changed in:
Update spellcasting objects to use inventory objects.
3 lines of code changed in:
Unify Created: and Modified: map headers.
4 lines of code changed in:
In-progress or partial check in; Updated map names and added map difficulty settings
6 lines of code changed in:
Changes due to map editor reformatting.
2143 lines of code changed in:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
8 lines of code changed in:
Attempt to fix the check_inv tile to the front door of the Lone Town apartment.
0 lines of code changed in:
Set svn:eol-style to LF for all map files in branches.
0 lines of code changed in:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in:
Update the LTAp shared courtyard with a few "invisible" lights since it is now an outdoor map. Would be nice to be able to make specific tiles outdoor tiles ...
16 lines of code changed in:
Make the shared courtyard an outdoor map ... since it is supposed to be outdoors.
2 lines of code changed in:
Add a check_inv tile to block players that do not have the ltaprtmnt force to get into the Lone Town apartment.
6 lines of code changed in:
Copy the Lone Town apartment shared courtyard changes to the 1.x branch.
0 lines of code changed in: