[root]/pup_land/lone_town/shops
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 15 (100.0%) | 4637 (100.0%) | 309.1 |
eracc | 4 (26.7%) | 4568 (98.5%) | 1142.0 |
rjtanner | 5 (33.3%) | 61 (1.3%) | 12.2 |
akirschbaum | 3 (20.0%) | 8 (0.2%) | 2.6 |
qal21 | 3 (20.0%) | 0 (0.0%) | 0.0 |
Backport from trunk, replace no_pass with move_block
2 lines of code changed in:
Update transport shoppes with Valkyrie altar
18 lines of code changed in:
Update spellcasting objects to use inventory objects.
6 lines of code changed in:
Unify Created: and Modified: map headers.
2 lines of code changed in:
In-progress or partial check in; Updated map names and added map difficulty settings
2 lines of code changed in:
Changes due to map editor reformatting.
39 lines of code changed in:
Map name update for the Transport Shoppe of Lone Town, other changes are due to map editor re-formatting
18 lines of code changed in:
Fix an error with pricing.
13 lines of code changed in:
Fix error where players get trapped behind the shop door.
8 lines of code changed in:
Add some light at the Brest transport point.
Create new shop. A shop with transporters in Lone Town. This is the initial
version and will be modified as needed based on feedback.
4529 lines of code changed in:
Set svn:eol-style to LF for all map files in branches.
0 lines of code changed in:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in: