Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 101 (100.0%) | 1198 (100.0%) | 11.8 |
rjtanner | 31 (30.7%) | 671 (56.0%) | 21.6 |
ryo_saeba | 2 (2.0%) | 483 (40.3%) | 241.5 |
akirschbaum | 27 (26.7%) | 44 (3.7%) | 1.6 |
qal21 | 41 (40.6%) | 0 (0.0%) | 0.0 |
Backport from trunk, replace no_pass with move_block
7 lines of code changed in:
Backport from trunk, @match is case insensitive - made dialog all lower case
4 lines of code changed in:
Synchronize Quest (directory) map changes between trunk, branches/1.x and branches/lalo-pupland
2 lines of code changed in:
Update spellcasting objects to use inventory objects.
12 lines of code changed in:
Unify Created: and Modified: map headers.
14 lines of code changed in:
Merge from trunk - updated map names, remove empty white spaces within text
15 lines of code changed in:
Changes due to map editor reformatting.
643 lines of code changed in:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
11 lines of code changed in:
Detectors now find players, thus reversing previous fix.
243 lines of code changed in:
Fix bug #1738226: detectors not detecting player.
240 lines of code changed in:
Convert obsolete 'flying' attribute to 'move_type' attributes.
2 lines of code changed in:
Set svn:eol-style to LF for all map files in branches.
0 lines of code changed in:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in:
Add handle to allow players to escape without word of recall.
5 lines of code changed in:
No changes -- just reordered fields.
0 lines of code changed in: