[root]/crossfire/resource/resource/conf
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 42 (100.0%) | 7014 (100.0%) | 167.0 |
akirschbaum | 26 (61.9%) | 6843 (97.6%) | 263.1 |
ryo_saeba | 16 (38.1%) | 171 (2.4%) | 10.6 |
Add new flags.
13 lines of code changed in 1 file:
Update game object matchers to treat game objects having weight=0 as non-pickable.
2 lines of code changed in 1 file:
Fix #3079982 (bad warning for potion level).
2 lines of code changed in 1 file:
Collect resources.
9 lines of code changed in 1 file:
Collect resources.
5730 lines of code changed in 10 files:
Enhance "Shop square allows magic and/or prayers" validator: flag shop squares that are adjacent to squares that allow spells or prayers.
10 lines of code changed in 1 file:
Fix game object matchers to reliably match int valued attributes.
33 lines of code changed in 1 file:
Fix typos.
2 lines of code changed in 1 file:
Whitespace changes.
935 lines of code changed in 1 file:
Do not consider game objects with "weight 0" as items. [Crossfire]
2 lines of code changed in 1 file:
Update game object matchers to handle redundant "attribute 0" lines. [Crossfire]
35 lines of code changed in 2 files:
Whitespace changes.
54 lines of code changed in 1 file:
Add 'player' type.
7 lines of code changed in 1 file:
Add and update spell-related fields.
31 lines of code changed in 1 file:
Add 'anim_suffix' attribute.
17 lines of code changed in 1 file:
Add turn undead resistance to various dialogs.
17 lines of code changed in 1 file:
Remove obsolete attribute.
0 lines of code changed in 1 file:
Add 'drink' type.
23 lines of code changed in 1 file:
Add 'on_use_yield' attribute.
12 lines of code changed in 1 file:
Add 'death_animation' attribute.
4 lines of code changed in 1 file:
Add 'accept_living' attribute to altars.
8 lines of code changed in 1 file:
Add the 'price_adjustement' fields.
11 lines of code changed in 1 file:
Add 'wc_increase_rate'.
3 lines of code changed in 1 file:
Add 'generator_radius'.
5 lines of code changed in 1 file:
Add 'casting_requirements' attribute.
8 lines of code changed in 1 file:
Add more generator fields.
8 lines of code changed in 1 file:
Add 'no_mood_change' flag.
4 lines of code changed in 1 file:
Update autojoin definitions for Crossfire to support alternative archetypes.
0 lines of code changed in 2 files:
Fix typos.
28 lines of code changed in 1 file:
Implement #3018414 (Improved archetype list). Now monster archetypes display "level X" (or "level X*" for generators).
1 lines of code changed in 2 files: