[root]/crossfire/src/app/net/sf/gridarta/var/crossfire/gameobject
scripts
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Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 134 (100.0%) | 1746 (100.0%) | 13.0 |
akirschbaum | 132 (98.5%) | 1744 (99.9%) | 13.2 |
christianhujer | 2 (1.5%) | 2 (0.1%) | 1.0 |
Reorganize classes into packages.
0 lines of code changed in 11 files:
Remove unrelated MapViewSettings and related classes from gui package.
1 lines of code changed in 1 file:
Remove unrelated ErrorView related classes from gui package.
2 lines of code changed in 1 file:
Remove PathManager.setGlobalSettings().
4 lines of code changed in 1 file:
Weaken types.
2 lines of code changed in 2 files:
Make sure the cached value of the 'name' attribute agrees with the current attribute value.
0 lines of code changed in 1 file:
Remove GameObject/Archetype.setObjectFace() and ArchetypeSet.connectFaces().
0 lines of code changed in 1 file:
Remove dependencies GameObject/*Renderer -> FaceObjectProviders.
1 lines of code changed in 1 file:
Remove dependency GameObject/Archetype -> FaceObjectProviders.
42 lines of code changed in 4 files:
Make sure GameObject.getTypeNo() agrees with 'type' attribute value.
0 lines of code changed in 2 files:
Make sure GameObject.get/setDirection() agrees with 'direction' attribute.
0 lines of code changed in 1 file:
Fix assertion failure when loading multi-part game objects.
11 lines of code changed in 1 file:
Add DefaultGameObject(Archetype). Call this instead of DefaultGameObject(String) if possible.
11 lines of code changed in 2 files:
Fix checkstyle issues.
2 lines of code changed in 1 file:
Move code for updating edit type cache into DefaultMapModel.
2 lines of code changed in 1 file:
Remove some calls to GameObjectFactory.postParseGameObject().
2 lines of code changed in 1 file:
Move GameObject.createClone() and GameObject.createMultiClone() to GameObjectFactory.
17 lines of code changed in 2 files:
Move GameObject.postParseGameObject() to GameObjectFactory.
2 lines of code changed in 1 file:
Remove outdated TODO comment.
1 lines of code changed in 1 file:
Extract ArchetypeBuilder from ArchetypeParser.
53 lines of code changed in 2 files:
Move createGameObject() from GameObject/Archetype to GameObjectFactory.
28 lines of code changed in 2 files:
Weaken types.
1 lines of code changed in 1 file:
Change type parameter types; removes some type casts.
5 lines of code changed in 2 files:
Fix crash when editing game objects having inventories.
0 lines of code changed in 1 file:
Rewrite GameObject.isEqual().
7 lines of code changed in 1 file:
Implement Cloneable for Archetype and GameObject.
10 lines of code changed in 2 files:
Merge duplicated code.
0 lines of code changed in 1 file:
Remove redundant field.
5 lines of code changed in 1 file:
Move ArchetypeParser.parseArchetypeFromStream() to common code base.
64 lines of code changed in 1 file:
Add @NotNull annotations.
2 lines of code changed in 1 file:
Reorder fields.
4 lines of code changed in 1 file:
Remove dependency ArchetypeParser -> ArchetypeChooserControl.
10 lines of code changed in 1 file:
Whitespace changes.
2 lines of code changed in 2 files:
Consistently use 'map square' rather than 'map tile'.
2 lines of code changed in 1 file:
Make DefaultGameObject.multi private.
3 lines of code changed in 1 file:
Clean up archetype parser code.
2 lines of code changed in 1 file:
Fix #2819791 (6738 Fails to load images of certain artifact items).
3 lines of code changed in 1 file:
Fix "face" attribute handling in game objects and archetypes.
0 lines of code changed in 1 file:
Fix incorrect file name in error message.
1 lines of code changed in 1 file:
Move FileFilter implementations to separate class FileFilters.
4 lines of code changed in 1 file:
(39 more)